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Boston (card game) : ウィキペディア英語版 | Boston (card game)
Boston is an 18th-century trick-taking card game played throughout the Western world apart from Britain, forming an evolutionary link between Hombre and Solo Whist. Appropriately named after a key location in the American War of Independence, it was probably devised in France in the 1770s,〔Oxford Dictionary of Card Games, David Parlett, p.27 - Oxford University Press ISBN 0-19-869173-4〕 combining the 52-card pack and logical ranking system of partnership Whist with a range of solo and alliance bids borrowed from Quadrille (card game). Other lines of descent and hybridization produced the games of Twenty-five, Preference and Skat. == History of the game == By the late 18th century English players were forsaking Quadrille for partnership Whist. In France, Quadrille-playing society was finding itself rapidly decimated by the guillotine. This left room for the development of a new game of the same alliance genre as Quadrille, but of simpler, more populist structure, and free from what must have been regarded as the "effete" associations of aristocratic women's games. Such is Boston Whist, ''le whist bostonien'', which became the great nineteenth century alternative to Quadrille, almost everywhere in the Western world, except Britain, where, however, it eventually emerged as Solo Whist. Boston is usually, but misleadingly, represented as a variation of classic partnership Whist made by abandoning the fixed partnership principle. It is better regarded as a Solo or Alliance game created by grafting the simplest mechanism of Whist onto the structural stock of Quadrille. The origin of Boston is shrouded in dubious legends. It is claimed that Bostonians under the siege of 1775, sought to relieve their tedium and political frustrations by divorcing English Whist from fixed partnership, the solo or independence element, a claim supported by additional bids under such names as Philadelphia, Souveraine and Concordia. A survey of nineteenth century compendia, however, shows that most of them were introduced long after the event in question. Another view credits the game to officers of the allied French fleet then lying off Marblehead. Two little islands in the harbor are known as Little Misery and Big Misery, by which, it is said, the bids of Petite misere and Grand misere were inspired; but these too prove under examination to be latter additions. Yet, another claim is that Benjamin Franklin, who was a keen player and who is even said to have invented the game, introduced it to the Court of King Louis XVI, upon his trip to Versailles in 1767. More likely than any of these romantic flights of fancy is that it developed in France and took its name and inspiration from current events in America, to which it had become a welcome export before the signing of the Franco-American Alliance of 1778. In this connection it is perhaps only an attractive "red-herring" to note that Trappola cards were known in parts of Europe as ''boston karten'', from the suit of ''bastoni'', or clubs. Two early forms of Boston, Le Whischt Bostonien and Le Mariland, are described in the ''Almanach des Jeux'' of 1783.〔Wandering Jew Card Game & How to win at Whist, vol. 4, p. 28, R. D. Manning, 1999 ISBN 1-895507-02-2〕
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